{"id":49,"date":"2007-08-27T13:51:00","date_gmt":"2007-08-27T21:51:00","guid":{"rendered":"http:\/\/www.rifters.com\/crawl\/?p=49"},"modified":"2007-08-27T13:51:00","modified_gmt":"2007-08-27T21:51:00","slug":"wow-pandemic","status":"publish","type":"post","link":"https:\/\/www.rifters.com\/crawl\/?p=49","title":{"rendered":"WoW! Pandemic!"},"content":{"rendered":"<p><a onblur=\"try {parent.deselectBloggerImageGracefully();} catch(e) {}\" href=\"http:\/\/rifters.com\/real\/uploaded_images\/WoWplague-758413.jpg\"><img decoding=\"async\" style=\"margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;\" src=\"http:\/\/rifters.com\/real\/uploaded_images\/WoWplague-758411.jpg\" alt=\"\" border=\"0\" \/><\/a>Today&#8217;s post comes on the heels of a) me answering backlogged questions from XFire&#8217;s gaming community, and b) grumbles from the peanut gallery about the recent lack of shiny techy science-speak on the &#8216;crawl.<span style=\"\">  <\/span>It just so happens that today&#8217;s subject combines elements of both, and holy shit is it cool:<span style=\"\">  <\/span>a <a href=\"http:\/\/www.rifters.com\/real\/articles\/Lofgren_Fefferman_Lancet.pdf\">paper in <i><i>Lancet<\/i><\/i><\/a> describing the epidemiology of an unintended plague that raged through the World of Warcraft back in 2005 (and thanks to Raymond Nielson for the heads-up).<span style=\"\">  <\/span>The figures presented in this paper \u2014 which, I emphasize, appears in one of the world&#8217;s most prestigious medical journals \u2014 includes a screen shot of corpses in WoW&#8217;s urban areas.  <\/p>\n<p class=\"MsoNormal\">The plague itself was a glitch:<span style=\"\">  <\/span>a disease whose original range was supposed to be limited only to areas where high-level players could venture, and which was \u2014 again, to high-level players \u2014 merely a nuisance.<span style=\"\">  <\/span>The problem was, the plague cut down <i><i>low<\/i><\/i>-level players like kibble in a cat-food dish, and as Crichton once observed, Life Will Find A Way.<\/p>\n<p class=\"MsoNormal\">The bug hitchhiked out of it&#8217;s original home turf in the blood of high-level characters teleporting back to their hearthstones (analogous, the authors point out, to airline travel in a real-world outbreak).<span style=\"\">  <\/span>Player&#8217;s pets got infected, and spread the disease.<span style=\"\">  <\/span>NPCs, built strong for reasons of game play, acted as infectious reservoirs, not dying themselves but passing the germ on to anyone they came into contact with.<\/p>\n<p class=\"MsoNormal\">Whole villages were wiped out.<\/p>\n<p class=\"MsoNormal\">Lofgren and Fefferman point out that this completely unintentional &#8220;Corrupt Blood&#8221; outbreak was in many ways more realistic than dedicated supercomputer simulations designed to model real epidemics, simply because a real person stood behind each PC in the population.<span style=\"\">  <\/span>While real-world models have to use statistical functions to caricature human behavior, WoW&#8217;s outbreak incorporated <i><i>actual<\/i><\/i> human behaviour (for example, a number of healers spontaneously acted as &#8220;first responders&#8221;, rushing into infected areas to try and help the sick \u2014 and in the process spread the bug to other areas when they moved on).<span style=\"\">   <\/span>It&#8217;s true that the ability of WoW characters to resurrect introduces a certain level of unrealism into the picture; but it&#8217;s also true that players generally get so invested in their characters that they don&#8217;t throw even those renewable lives away unnecessarily.<span style=\"\">  <\/span>More to the point, the new paradigm doesn&#8217;t have to be perfect to be a vast improvement over the current state of the art.<span style=\"\">  <\/span><\/p>\n<p class=\"MsoNormal\">L&#038;F suggest that what happened once as a mistake could happen again by design \u2014 that MMORPGs could be a valuable tool for real epidemiological studies, by incorporating plausible plagues with known parameters as part of the in-game experience.<span style=\"\">  <\/span>Players are already used to sickness disease, and death; that&#8217;s what makes the game so much fun.<span style=\"\">  <\/span>Do this right, and you could do population-level doomsday studies <i><i>repeatedly<\/i><\/i>, under controlled conditions, incorporating levels of behavioural realism far beyond what any purely statistical model could manage.<span style=\"\">  <\/span>Even Mengele didn&#8217;t have this kind of sample size.<\/p>\n<p class=\"MsoNormal\">I can see a <i><i>lot <\/i><\/i>of research being done this way, and not just epidemiological. There are martial and economic possibilities, too.<span style=\"\">  <\/span>I can see Homeland Security getting involved.<span style=\"\">  <\/span>I can see national policies increasingly based on insights gleaned from fantasy simulations \u2014 and I can see such policies being played from the inside, by mages and blood elves who might have their own agendas to pursue&#8230;<\/p>\n<p class=\"MsoNormal\">Damn. The story almost writes itself. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today&#8217;s post comes on the heels of a) me answering backlogged questions from XFire&#8217;s gaming community, and b) grumbles from the peanut gallery about the recent lack of shiny techy science-speak on the &#8216;crawl. It just so happens that today&#8217;s subject combines elements of both, and holy shit is it cool: a paper in Lancet [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,21,6],"tags":[],"class_list":["post-49","post","type-post","status-publish","format-standard","hentry","category-a-life","category-biology","category-science"],"_links":{"self":[{"href":"https:\/\/www.rifters.com\/crawl\/index.php?rest_route=\/wp\/v2\/posts\/49","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.rifters.com\/crawl\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.rifters.com\/crawl\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.rifters.com\/crawl\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.rifters.com\/crawl\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=49"}],"version-history":[{"count":0,"href":"https:\/\/www.rifters.com\/crawl\/index.php?rest_route=\/wp\/v2\/posts\/49\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.rifters.com\/crawl\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=49"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.rifters.com\/crawl\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=49"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.rifters.com\/crawl\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=49"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}